4. Gameplay Overview
Last updated
Last updated
Monopolon is designed so there is no ‘correct’ way to play the game. Rather, it’s meant to be open to endless outcomes based on the strategies that players can come up with. How players play also determines how much they earn, effectively creating an environment where playformance is rewarded, making it suitable for casual, passive, semi-active, and active players. Players can use virtual reality technology in the future to navigate around the map to get rewards in a Move-to-Earn game play.
Players roll a six-sided dice every 6 hours to determine where they’ll move next in the 125-grid game board. Where they land determines their next action. Players have a free reroll a day, but can also buy more using $MGM/$MLON.
Here are some possible activities:
Player Mine
You can choose to mine this territory, and will also get the chance to fight the mine owner during the first 2 hours. If you succeed, you could also attack the mine owner’s HQ for extra rewards!ack a Player HQ for extra rewards.
Community Chest
Draw a random card from the community chest deck and see what you get!
Fortune Card
Draw a random card from the fortune deck and see what you get!
Mini Boss
Fight a mini boss with your raider party and earn rewards if you succeed!
Sector Boss
Earn rewards relative to the damage you deal in this boss fight!
Special Shop
Receive an item and the opportunity to stop by the special shop!
Jail
You’ll get stuck in a prison map where you can try to fight your way out without equipment or wait for your next roll to escape. You could also obtain a rate item thanks to a ‘prison drop’!
Pass Go
You’ll get the chance to roll your dice again and earn bonus currency!